This is the basic sequence to start multiplayer for now; the UI is ugly, I know, but I'm not worrying about the "petty" stuff yet. That's after I'm done with the major framework and stuff.
Multiplayer is not even half done yet; I haven't even gotten into the core networking of sending and recieving messages and whatnot.
The problem is that I don't have access to 2 phones to test on, and that'll probably only happen on the weekends due to the situation I'm in. So if this is true, I'll have to work on something else meanwhile. I'm thinking of dynamic terrain: the ability to add and remove terrain, like Minecraft.




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